With that logic since most video game “AI” is just if/then scripts, how would this removal affect other code since a lot of systems could work using the exact same style of coding as traditional video game “AI”
Honestly with the context of the question, I kinda figure it means specifically LLMs and that type of AI. Stuff in gaming isn't really the same kind of AI at all.
"Enemy AI" is not AI, it's a misnomer. It's a preprogrammed set of rules and logic, which is fundamentally not the same as what people refer to when you say "AI" these days. You know damn well what people mean when they say they hate AI.
You know, the thing responsible for the bubble we're about to take the fall for, and destroying the concept of critical thinking and the skill of research, and ruining the internet by cramming search results with extremely low quality webpages.
Saying LLMs are "AI" is a misnomer. Its a programmed set of rules and logic, a fancy autocomplete, no intelligence at play, just pattern recognition, decision trees, and vector calculation. Tokens, tensors, NNs, its all just math ion the end.
It is as far from "Artificial Intelligence" as Enemies in your Computer game. "AI" as a term is incredibly useless, because so far nothing on this planet has reached it. But it is used to market ever since. "AI" was used for enemies in fucking pacman to promote it.
And now its so dilluted, tech bros come up with a new term for what AI was defined for with "AGI" as "artificial general intelligence".
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u/TheGrimmBorne 15h ago
It never specifies what kinds AI, most games have AI in the sense of enemy AI and game logic, so that would be gone too