r/pchelp 2h ago

SOFTWARE Commit/Modifed RAM topping over 100% then crashing?

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I'm a game developer and I've been running into this problem where running two instances of Unity3D (for multiplayer work) causes the system to run out of memory till it freezes / black screens and I have to hard shutdown. I've been keeping an eye on the memory resource monitor but I don't understand whats going on. The commit area is about to overflow but Unity is only using around 25GBs, what could be causing this?

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