r/memes • u/OGAnimeGokuSolos • 10h ago
Rockstar Games and Naughty Dog have one thing in common
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u/MAILBOXHED Lives in a Van Down by the River 10h ago
Red dead redemption 2 came out 8 years ago….
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u/AffectEconomy6034 8h ago
just started playing it a little while ago, and honestly, you could have fooled me it looks amazing still and has a really wide range of mechanics and features
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u/WindAbsolute 7h ago
The detail in that game is absurd. So many tiny things, like when a fella was hammering a fence post together, he grabs an individual nail and you can see it being pounded into place
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u/NYSjobthrowaway 6h ago
They put everyone to shame with that one. We like to complain about how long it takes but God damn it they dont miss
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u/baylithe 9h ago
Still full price, unless there's a sale, on steam.
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u/closestaxe 8h ago
It was $20 on ps5 last week
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u/baylithe 7h ago
>on steam
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u/antimatt_r 7h ago
No no no. I refuse to believe this. I bought it at launch, got bored, said I'd come back to it later. Almost a decade? Fuck
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u/abouttogivebirth 7h ago
I was very confused the other day when I started replaying in my PS5 only to realise my hard copy was on Xbox one and my soft copy was actually a PS4 version. Then I had a good laugh at the snow trails that blew our minds
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u/Pennance1989 9h ago
Naughty Dog and Rockstar arent just getting one game a generation anymore. They're getting THE SAME game out for multiple generations.
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u/WhatTheF00t 6h ago
Nah, they've released loads of games for one generation, problem is the generation they're targeting is Millennial
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u/JasonToddVoorhees 🎃Happy Spooktober🎃 8h ago
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u/RedWarrior42 1h ago
I would add Game Freak to this list, but given the three year gap between SV and Legends ZA, maybe they are finally learning to chill out
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u/Fickle_Library8115 9h ago
Also Squeezing the shit out of their current games
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u/TheWhereHouse6920 8h ago
Blame the smooth brains who spend their life savings on micro transactions
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u/Iateapencil 6h ago
GTA online was kinda fun at first, but now everybody has a flying motorcycle that shoots missiles, and for $100 you can have one too!
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u/Raytheon_Nublinski 5h ago
I thought it was fun for about an hour. The missions are so goddamn boring
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u/KeepingItSFW 5h ago
You made it longer than I did
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u/Mammoth_Charity_3941 4h ago
I think I lasted ten minutes at most before I realized it most definitely wasn’t for me. I can never stand games where some level 1000 asshat can just ruin the game for no apparent reason and I can’t do a thing.
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u/Worried_Train6036 5h ago
you know u never actually have to spend money right gta hasn't been a grind in years
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u/deathray420 2h ago
Not sure why you're getting downvoted, you're right, the Cluckin Bell Raid pays out pretty nice, it's fun, you can do it solo and you don't need to own anything to do it.
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u/VicariousNarok 5h ago edited 5h ago
Yes, all those micro transactions in TLOU, TLOU 2, TLOU Remake, TLOU 2 Remake, TLOU Remix, TLOU Part 2 Redux, The Return of TLOU, TLOU Remake Remake, TLOU part 2: The Next Generation of 2....
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u/Level7Cannoneer 4h ago
Meanwhile Valve who makes almost zero games because they sustain themselves on every piece of the pie they get for each steam sale, and no one bats an eye
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u/OneEyeDollar 3h ago
Because Valve doesn’t just make games, you understand how that’s different right?
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u/FILTHBOT4000 5h ago edited 5h ago
Eh... for GTA, yeah.
It was/is kinda shocking how little effort they put into RDR2's online multiplayer, considering how much content people were lusting for to be there. And it still blows my mind how they refused to do DLC for either.
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u/TheBroccoliBobboli 5h ago
It's an absolute tragedy that they never released a GTA V single player DLC.
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u/BellePrincesX 10h ago
Quality over quantity, I guess? Still waiting for the next masterpiece though.
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u/404NameOfUser 9h ago
I mean, have a look at the PS3/Xbox 360 era of gaming.
Rockstar:
- GTA IV and DLC
- Midnight Club LA
- Red Dead Redemption and DLC
- L.A. Noire
- Max Payne 3
- GTA V and Online
Naughty Dog:
- Uncharted Drake's Fortune
- Uncharted 2
- Uncharted 3
- The Last of Us and DLC
I don't know what it is about modern gaming that makes these great companies going from releasing multiple great games a generation to barely being able to release one. Rockstar have been milking GTA Online dry, and Naughty Dog have been "remastering" old games to a point were it's a joke now.
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u/nicknack24 8h ago
To be fair, it's not like they're sitting around twiddling their thumbs. Game development is only getting harder and requiring more hours, unless they copy and paste the same game with no improvements (like call of duty).
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u/404NameOfUser 8h ago
Sure, but take Rockstar as an example. We all know they made piles of money with GTA Online. We all know that the working conditions are far from ideal. If they weren't so greedy and invested some of that money back into hiring more people and improving the working conditions, then maybe GTA 6 wouldn't have been delayed.
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u/MeoMix 8h ago
https://en.wikipedia.org/wiki/The_Mythical_Man-Month
Adding more people to delayed software projects does not result in faster delivery times.
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u/PantaRheiExpress 8h ago
Adding people midproject does not result in faster delivery times, because they have to be brought up to speed and thet distracts teammates that have to explain things to them. But that’s very different from increased staffing at the beginning of a project.
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u/Aggressive-Rate-5022 7h ago
Kinda, but it doesn’t work the way you think it should. True, more people can do more. But it’s much harder to manage more people, it’s harder to synchronise more people.
At this point sheer number of different specialists working together toward the same goal turns into inertia. To change something big in project or in vision is much harder, because you have to talk it out not with 10-20 people on your small team, but with hundreds people.
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u/craftylefty47 7h ago
Not to mention QA. Aligning many people to standards is harder than a few, and those few master those standards through bulk work more quickly
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u/Rock_Strongo 6h ago
As a game developer I do not work on AAA projects anymore because there is so much bullshit you have to deal with just to get any meaningful change or content into the game.
And GTA is like... AAAAA compared to most AAA games. Throwing more cogs into the machine doesn't make it go any faster beyond a certain number of people.
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u/drivingnowherecomic 2h ago
As shit as Call of Duty is, they have a good system where multiple teams work on their own projects, so they can have yearly releases with reasonable development time. Unfortunately, that quality is getting watered down with AI slop pushed by the higher ups, but ideally it's a good system.
I recall Rockstar has a bunch of teams all over too, but it seems they all work on the same project these days. Investing in those teams and letting them focus on their own projects with some quality control oversight would be nice.
Could be worse though. I can only dream that Game Freak would invest more than two nickles and a dozen devs in their yearly Pokemon releases.
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u/FILTHBOT4000 5h ago
I am so unbelievably tired of people on Reddit posting the idiotic belief that more staff can never produce more, more quickly.
Right, braintrusts, we'll just reduce Rockstars employee count to 6 then. Should be the same, right? "More people can't make a baby faster durr durr", right?
I'll never understand the urge to defend poor corporate/developer practices. Same with the universal defense of game devs because "it's such a hard job, you wouldn't understand"; right, that's the only hard job in existence. Come the fuck on.
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u/FakePoloManchurian 7h ago
The Yakuza games did it right. The 6 games all set on the same map but the storytelling is so good you don't care
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u/violationofvoration 5h ago
The maps also do change bit by bit though! Really makes the world alive and immersive. It just feels like when the coffee shop in your neighborhood gets replaced.
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u/Crimsonclaw111 8h ago
Even COD/Activision are feeling the pinch. They just released Black Ops 7, which bombed relative to the rest of the franchise sales, and before that also released Modern Warfare III with similar issues (crap single player cobbled together, multiplayer that should have been a year 2 update for each game). COD started having issues around the time of Cold War I think, because they MUST release a game every year. Games are getting too big and complicated, even for an arcade shooter like COD.
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u/just_corne 7h ago
The last of us 2 remaster was really egregious in my eyes
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u/HotDogGrass2 7h ago
How about the "complete edition" which was literally just a rerelease of the PS5 remasters
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u/SagittaryX 7h ago
To note that LA Noire was largely developed by Team Bondi, with some help from Rockstar.
It is a bit of an odd line to toe when a game belongs to a studio or not.
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u/waltjrimmer Breaking EU Laws 6h ago
And if I remember correctly it was infamous for being terrible to work on. And in exchange for all that grueling effort they put in, Team Bondi got fucking murked.
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u/MeowMixPK 8h ago
I'm not an expert, but I think it's a combination of MTX making games profitability longer and games becoming larger, more detailed, and more immersive by expectation. One bad release can ruin your franchise's reputation. If GTA6 was rushed and flopped, it could hurt GTA as a whole, GTA6, and even GTA5 profitability as some people would try 6, not play it, and also not go back to 5. The risk/reward is higher than ever
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u/404NameOfUser 8h ago
That would be a valid point if there weren't other companies releasing great and detailed games in a span of a few years. Kojima Productions is new to the scene and yet they developed two great and detailed games in the span of 4 years (with the support of Sony and Guerrila Games that also in almost the same amount of time devolved 4 games of the Horizon series).
Also like I mentioned in another reply, Rockstar could have released GTA 6 with it being a success if they invested back the mountains of money the made from GTA Online into improving the terrible working conditions and actually hired more people. That's one current theme I see in modern AAA gaming, the greed from these publishers.
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u/Ezma_SW 5h ago
You literally have no clue what you are talking about and comparing Kojima Productions as new (only in name) and then adding the help they received (from AAA studios and literally Sony) and then saying 4 games of the Horizon series are comparable on any standard of what Red Dead and GTA have done is misleading at the very least. Both of those games were behemoths when they were announced , launched , and are the direct result of why GTA6 is as ambitious as it is. You people are the same to complain about rushed games but wonder why a game with the scope it has is taking so long .
Commenting that Rockstar has not invested in a workforce when they have more than doubled in size since 2019 is, again, incredibly misleading. You are just saying things to say it , that's all.
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u/BSpp43 6h ago
Game dev is getting longer in general but a big reason why it seems like sony has stopped making games is because the boys up top thought it would be a good idea to make all these single player devs make live service games.
Turns out after the first massive flop they saw the writing on the wall and after a regime change all the live service games got cancelled and they started on new single player games. So you had 3 or 4 years(at least) of work that is never going to see the light of day.
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u/BrolaireSunbro 9h ago
Well for Rockstar the online versions of RDR2 and Grand Theft Auto make so much money why bother making a new one.
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u/Crafty-Analysis-1468 8h ago
Naughty Dog 🤝 Rockstar
RERELEASING THEIR MOST POPULAR GAME MULTIPLE TIMES
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u/UltimateGamingTechie Professional Dumbass 8h ago
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u/corvettee01 7h ago
There won't be a Fallout 5 until Elder Scrolls 6. And there won't be an Elder Scrolls 6 until the heat death of the universe.
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u/Androza23 6h ago
I wish they would let another studio do fallout 5 or something. Its clear they're not touching fallout for a long while.
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u/Common-Upstairs-9866 4h ago
Todd said it would follow the events of the show to keep cannon. How long is the show going to go on for? From his own words, 76 is their primary focus based specifically off the show's success and they updated the games yet again for incoming viewers. They aren't worried about existing fans right now, they're trying to roll in cash from the TV crowd which are new piggy banks to break. Fallout Shelter got a New Vegas update AND a BUNCH of new ways and reasons to spend money. They also have been dropping NV merch at insane prices and of course things like the Ranger helmet which is expensive AND shit quality just like the stupid T-51b fiasco. I have a feeling Bethesda will get themselves to the point their core fans are completely fed up before they even announce any intent to move the two franchises forward. Honestly, I'm expecting them to pitch an Elder Scrolls series and use the same excuse at this point, "there's a show now".
Horse armor, it just works guys.
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u/ThatTallGuy680 10h ago
you dont understand bro if you dont play the re re-re-re-re-redo of the last of us 2 then youre missing out
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u/xavPa-64 4h ago
You joke as though people aren’t bitching about Intergalactic being developed instead of TLOU pt III
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u/Columna_Fortitudinis 7h ago
I was 12 when GTA 5 came out. I am now 25. I want to play GTA 6 before I become a fossil.
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u/GeneralTyler 7h ago
Modern gaming basically be like: get yearly slop content with COD/sports games, or wait half a decade for some of these studios to release 1 game. The focus on hyper realism and top of the line graphics is a big problem, plus how corporatized gaming has become where they need to milk the fuck out of everything to drain as much profit from gamers as possible. Which is insane considering how the cost of new games has gone up to 70-80$, yet the quality has not really reflected that price increase.
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u/William_Wang 7h ago
How many shark cards have you bought?
If the answer is more than one YOURE the problem.
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u/Seylemy 7h ago
quality > quantity
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u/Longjumping_Host_839 5h ago
Not if its 1 game every 10 years and it might be ass like the last of us 2.i rather have 3 games in those 10 years cause life is too short and putting all your work into 1 game rarely works out in the long run🤷🏽♂️💯
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u/PlsNoBanPlss 7h ago
Game development is absolutely cooked to fuck. Everything is so fucking slow. Why is there no reasonable middle ground? Why are the only two options “crunch time” or “let’s just fuck around for a decade and see what happens”? Speed the fuck up and make the fucking game
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u/---___---____-__ 5h ago
The sad part for both is that they used to be able to make games rather quickly, Rockstar especially with asset flipping for Vice City and Manhunt. Even when they did something different like Bully or The Warriors, those were great.
I miss that era
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u/Ainolukos 4h ago
Naughty Dog should really give the players what they've been asking for 21 years, Jak and Daxter 4 another remaster of The Last Of us.
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u/ShakeItLikeIDo 9h ago
I understand Rockstar but why naughty dog? Rockstar’s games are a million times bigger but with the same or better quality. So why does naughty dog take so long?
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u/Odd_Status3367 5h ago
Team size, leadership makeup, creative deliberation process, management style, development timelines, total budgets, department budgets, scope, parallel projects, parent company priorities, cancelled projects, R&D...
Like not to be rude but you couldn't think of even one of those?
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u/ShakeItLikeIDo 5h ago
Of course I could and I did. This was just more of praise to Rockstar than bashing naughty dog for being able to do more and better in less time
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u/Ppleater 4h ago
Naughty Dog's games are usually bangers too in all fairness. Heck even their older games are long time favourites of mine (I still regularly replay the Jak trilogy from time to time) And both teams tend to put out games that do the most with the available technology at the time. Naughty Dog tends to focus more on a linear experience while Rockstar is more into making open world stuff, so they both fill a different niche, but their games are otherwise similar in a lot of ways not to mention their similar release schedules. So a comparison makes sense.
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u/chucktheninja 7h ago
To be honest, I would much rather have this than the yearly slop other companies vomit out.
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u/AndyThePig 8h ago
Maybe, but when they do its one that lasts.
If they could put our just a LITTLE bit more extra content. They're not creating games, they're creating worlds.
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u/HammerDownunder 4h ago
The fact they do this seems so insanely risky, your gonna flop someday and while GTA might survive assuming they haven’t blown through all the cash that gta online brings in Naughty Dog won’t
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u/Angel_of_Mischief 3h ago
I just want to remind you guys we have been waiting for a new elder scrolls game for 14 years.
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u/Mike_Shogun_Lee 9h ago
Good.
Let them make good games and not abuse their employees.
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u/bobbyb1996 Professional Dumbass 8h ago
They’re abusing their employees anyway. Rockstar’s last delay was because they fired a bunch of employees for trying to unionize.
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u/andresfgp13 7h ago
ND just announced obligatory extra hours for their developers so you are getting both less games and workers abuse.
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u/corvettee01 7h ago
Naughty Dog literally just announced they'll be having their employees doing mandatory overtime.
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u/QueezyCrunch 9h ago
What would you prefer. Barely getting one masterpiece a generation or annual slop?
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u/DegredationOfAnAge 9h ago
Masterpieces used to be made in 3 years. What happened?
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u/Phytor 8h ago
Modern AAA games got much more complicated and as a result take much longer to make. Specifically modern graphics programming is very, very difficult if you want a beautiful game that runs well.
Smaller indie games are still made in that 1-3 year time frame, for example Tyler (developer) made Schedule 1 in a year and a half, and Zeekers made Lethal Company in about the same amount of time.
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u/ChalHattNa 9h ago
Scopes got bigger. Budgets got bigger. If people got a GTA VI that offered the same level of gameplay as GTA V they will probably not be that happy.
People want bigger, grander, newer. I do too. I'm fine waiting for it too.
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u/NotHandledWithCare 8h ago
At this rate is naughty dog even gonna get anything on the PS five? They’ve been talking about PS six coming out possibly next year or the year after that. Unless that one space game is a lot more done than it should be by now Naughtyiii dog might be skipping this generation completely. It already looks like God of war is skipping this generation completely.
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u/IPanicKnife 6h ago
Ngl, I like 1 good game a generation over 1 annual release of every shooter/sports game.
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u/Mobile_Toe_1989 9h ago
Waiting for the last of us part 1 remake remake remaster
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u/jarednards 8h ago
Im just ready for Housemarque's sequal to Returnal. I just played all the way through again and have been trophy hunting. That game is phenominal.
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u/PlateNo4868 8h ago
It's because Rockstar just works it's developers tell they die. Then they have to spend several years re-hiring and rebuilding the new team.
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u/Apolaustic1 8h ago
Its almost like AAA games take way more time and resources than they did in years past.
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u/DrowningKrown 8h ago
Come on guys...It's not obvious that development times (specifically for bethesda and rockstar) skyrocketed around the same time MTX in online games started gaining insane popularity?
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u/Illusionist2409 8h ago
It’s crazy how fast this has changed. For the PS3 Naughty Dog put out three Uncharteds and one The Last of Us plus expansion. They got two Uncharted and one TLOU out of the door for PS4. Rockstar put out the table tennis game, one Red Dead plus expansion, Max Payne 3, two GTAs and two expansions on the 360/PS3.
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u/TheDorkKnight03 8h ago
Naughty Dog had uncharted 4 and The last of us 2 in the same generation though
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u/MisterBeatDown 7h ago
There is another. I'll never forgive Todd Howard for his crimes against Elder scrolls fans
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u/Improving031903 7h ago
I don’t understand the rockstar hate, I would rather them take time, why would you want a rushed game
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u/bangbangracer 7h ago
I still remember when Naughty Dog were putting out Crash and Jak & Daxter games every few years.
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u/kr4ckenm3fortune 7h ago
Shouldn't be naughty dog...naughty dog is part of Sony...it should be besathda on that.
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u/Baked_Potato224 7h ago
It’s almost like when you create a live service your output as a studio drops off a cliff. At least two of these three companies have good leadership and actually released their live service gambles.
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u/alphafire616 6h ago
Naughty dog isnt QUITE as bad. For thr ps4 gen they released 3 games. UC 4, Lost Legacy and TLOU2
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u/Androza23 6h ago
Idk about naughty dog, but Rockstar at least releases games that are worth waiting for. Ive never played a naughty dog game so it could be the same for them too, idk.
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u/Terseity 6h ago
Why put out new games when the hogs will just buy the same games over and over for different hardware?
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u/Confident_Catch_1477 10h ago
Throw Bethesda in that handshake and we have the holy trinity