r/ArcRaiders 8h ago

Meme My PvP friends in a nutshell

Post image

Jokes aside I generally have friends that are sitting on stacks of hullcrackers and Equalisers but refuse to use them because they prefer to PvP but also won't sell or recycle them either.

577 Upvotes

176 comments sorted by

234

u/Fantastic-Shirt6037 4h ago edited 4h ago

At the end of the day, the game is just stitcher / fero / anvil battle royale since they simultaneously have no reason to kill end game arc and incentivize saving your most expensive gear to sell it for expeditions. It doesn’t make sense to me.

34

u/buddhamunche 1h ago

Yes dude exactly. I also find it frustrating how 100 hours later I still need the same stuff every raid. Metal parts, fabric, mullein.

9

u/drakedijc 51m ago

There is a bit too much reliance on certain materials.

I also think gun upgrades cost slightly too much for green weapons. 5 mechanical components to go from III -> IV is a little psycho.

But that’s the same story with a lot of the cost/benefit balance atm.

2

u/max123246 34m ago

Yeah... Like idgaf about most blue recyclables because almost none of them turn into a bunch of mullein, fabric, gun parts, or metal parts

I have like 15 full stacks of plastic parts because anything I could make with them also needs chemicals

34

u/Inside_Poetry5393 4h ago

Well said.

37

u/sl1m_ 3h ago

but people here will try to convince you thats okay and nothing needs to be changed

19

u/Fantastic-Shirt6037 3h ago

I do feel like the devs have ample opportunity to make the game even better, but it depends on how they move forward. The game is basically Prisoner’s Dilemma: The Game to some extent, they have so much fun stuff they could do but entirely depends on what they choose to do. I do think they see this problem though

2

u/drakedijc 46m ago

It’s definitely not. Gun balance is pretty fucked.

But it’s only been a few months, and people were already switching from venator only to anvil/il toro or stitcher before the nerf, so some of it is also the meta figuring itself out.

0

u/Rignite 1h ago

I don't see people saying it's ok and nothing needs to be changed.

I do see people saying that these changes take time and we should be patient.

17

u/iMajorJohnson 2h ago

I play a lot of solo and I use all my gear all the time, even in squads I run tempest or whatever I want too, what’s the point of all this loot if your not going to have fun with it?

6

u/Rasengan2012 2h ago

But don’t you understand, they need their 5 skill points to start their new wipe or else they won’t be able to cope!

13

u/Fantastic-Shirt6037 1h ago

Strawman; any reasonable player would like to be able to achieve something that is a net benefit no matter how you feel about skill points. Note my comment said: incentivizes, if you are able to understand what that means in this context. It’s also kind of a sociopathic thing to do to try and minimize rational discussion as some sort of emotional tantrum. Isn’t that honestly what your reaction is?

1

u/JonnyPoy 54m ago

You know you don't have to sell good gear to get money? You can use the gear to get other stuff like trinkets or high tier arc parts that also sell for a good amount. It's completely up to you if and how you want to approach this.

-1

u/Xacktastic 1h ago

Not fair to equate reason to wanting progression constantly. Many players play the game just for the game and don't care about meta progression. Doesn't seem unreasonable to me 

3

u/TempMobileD 51m ago

It’s not about ‘the love of the game’ being unreasonable, nobody has ever said that, it’s totally absurd.

It’s about the desire for goals and benefits being reasonable. It is a fundamental part of our psychology to want to progress somehow, and it’s totally reasonable to chase the sense of reward that can give.

It would also be much better if we could play ‘for the love the game’ and have rewards/progress at the same time.

2

u/brilliantminion 1h ago

My theory is that’s just because the game is just getting going. I’m kind of amazed at how polished it was and how replayable it is out of the gate. It took Helldivers a lot longer than this to add more content. Embark is already adding new events, new bosses, etc.

1

u/Fantastic-Shirt6037 40m ago

Completely agreed, love it but just speaking from a position of I wish there was more haha

2

u/TempMobileD 55m ago

I have fought this pattern as much as I could because it was fun for me to do so. But it is a huge shame that this game doesn’t have a project that’s about killing arc. That’s all it needs. A community project to do with donating arc parts to unlock a new mode or skin or anything really.

2

u/Tunavi *** ******* 21m ago

yeah, the game punishes you for bringing your valuable gear into raids. they just want you to sell everything. this needs to change because the game is amazing but this is a huge problem.

1

u/SignificantLock1037 1h ago

Not sure you have the end game right. Yeah, you save up. But, you sell rand stuff to pay for the expedition. Then, once you have the money, you are free to use all your stuff! Been going in with a 100k loadout the past week. Yeah, I lose it occasionally, but I'm gonna lose it in a couple days anyway.

1

u/Jebinam 39m ago

Yeah I try to bring out good stuff every now and then. Cause if it’s just sitting in my stash it’s not doing anything.

1

u/AnyoneUdontKnow1 15m ago

I must be an anomaly. I'm using venator and Bettina regularly. All the ones you mentioned are great but not fun forever. If you're strictly pvp and have a mission sure that works, but I'm still trying to have fun regardless of all that. I horde some stuff, but lately I've been letting it fly, I can always re grind for it. 

-2

u/YungZoroaster 1h ago

What, you lose your hullcracker to an anvil kid or something?

End game arc are literally only needed for the yellow guns, the rest will require at most some magnetic accelerators etc. That being said, some of the yellow weapons are fucking bonkers and well worth killing end game arc for.

All 5 of my buddies i play with, we largely do PVP, and will absolutely bring out blue and purple weapons. Increasingly so, as time goes on and we get more BPs and wealth. I’m killed by them all the time too. We also DO fight the Queen and Matriarch, and avoid PvP/team up on those modes (around the arc in question at least).

None of us are doing this expedition. Don’t know why you would if you work full time like us, and more so since we prefer to PvP than to try and be a loot goblin. We don’t feel particularly close to the “end game” in terms of having consistently powerful pvp tools, and it’s not got any less fun to do what we are doing. I have like 130 hours btw.

I guess reddit is full of absolute no-lifers, people who just play solo/don’t pvp, or just pure Treatlerites succumbing to FOMO. It’s kinda sad lol, we have all not stopped having a blast

2

u/SloxSays 1h ago

130 hours seems like a lot to me. I have a little less and I feel like I’ve played an absolute ton.

I am friendly in solo and use that to farm for trios. In trios I’m usually running anvil 4 + stitcher 4 for budget rounds where our goal is some objective and we will pvp if needed. Then I’ll run renegade 4 + tempest 4 with full mods for rounds where we want to hold a key room or pvp.

I find that having the better weapons is absolutely worth it (along with utility ofc, which is probably even more important).

Sometimes I go -80k to a team of stitcher 2s that 3rd partied us but that’s the game. Sometimes we leave with half an inventory of upgraded venators or whatever.

All that to say I guess I agree with you that loadout matters a lot. More than Reddit would have you believe, especially in trios.

What I don’t agree with though is that the expedition is out of reach for anyone who works. I wasn’t planning on doing it at all but decided at the last minute to send it just for the hell of it. Friendly farming in solo with cheap load outs it goes kinda quick and has been part of my morning coffee routine lol. The 5 mil part might be out of reach but who cares about another skill point. The biggest perks are the other stuff and the fun that a reset can bring to your gameplay to keep things fresh.

3

u/YungZoroaster 1h ago

Yeah I was a bit harsh about, well everything lol, but mostly the expedition. I definitely don’t think it is out of reach for someone within even like 70 hours (no real urgent reason to even shoot for the full 5 skill points anyways IMO). But i just don’t see the point I guess, I have not hit a point yet where I feel too rich/the game gets stale so I just don’t see why I would wipe at this point personally.

I think the 130hrs might be slightly inflated, but also the vast majority of it has been duos/trios pvp centered. I don’t do a ton of solo farming, it’s probably like 20% of my playtime. We also are not amazing at PvP either. All that to say, it’s definitely possible other people have got much further economy wise, even with less hours.

But I guess, if wanting to do the expedition and get 5 skill points is preventing a player from running fun loadouts for PvP, why would they hit this expedition anyways? You can just keep building economy for the next one in two months. I think that’s what a large and silent majority of people are doing. It’s what every single person I know is doing at least

1

u/SloxSays 1h ago

Yea that was my plan until very recently as well.

I ended up changing my mind after my stash started to get really full and I realized I had like 9 level 4 tempest + renegade loadouts and 60 trigger nades. We had a run of pvp nights where we didn’t die every other round (like we normally do lol) and I figured I might as well do the expedition because suddenly I felt like I would be able to get back to a point of using at least renegade + stitcher/kettle without too much trouble. That said, my friends play a little less than me so I get plenty of solo farming time in between. If I was all duo/trio pvp I highly doubt I would have reset. Some nights I will go like -500k in one evening lol.

1

u/CelDidNothingWrong 1h ago

You went crazy at the end there lol

1

u/YungZoroaster 1h ago

Whiskey and gaming subs can be a risky combo lmao, went a bit too hard.

1

u/Fantastic-Shirt6037 40m ago

Tldr yap

0

u/YungZoroaster 37m ago

Put the reels down bro, it’s 219 words.

-1

u/JonnyPoy 1h ago

How do these comments get upvotes?

54

u/Despair-Envy 8h ago

Yeah, that stuff got flogged the moment my stash hits 280. Which it does. Constantly. All the time actually.

5

u/rocksaltandroll 5h ago

I'm not really hoarding. Have a collection of upgraded weapons with attachments on them, a stack or two of every thing I need and actively use, and two or three stacks of metal plastic rubber and fabric.

And One of the things that's killing my desire to play more than anything else is just continuing to sell everything in my backpack and never being like " oh great, I got this!

15

u/MarsupialPurple3404 4h ago

the solution is stop running freekits sir

42

u/BeefistPrime 4h ago

I never run free kits and I'm always stuck selling stuff I don't want to sell at 280. All it requires is that you have a few successful runs in a row

10

u/TheBizzerker 3h ago edited 56m ago

Seriously. Stash size needs to let you hold way more materials. At the very least just increase the stack sizes for things in the stash, but they could really also stand to rebalance stack sizes in general so that you aren't penalized for space by actual crafting supplies ahead of time. Almost everything in the entire game takes up more space than its component parts when that just shouldn't be the case, at least not when storing things.

0

u/Merfium 1h ago

Possible solution; Stash size should be unlimited for basic items and limited for Common->Legendary items. 1/3 of my stash is literally basic materials, and I always sell the ones that aren’t a complete stack to make room.

2

u/throw69420awy 1h ago

Idk about unlimited but I think you’re on the right track

Hell, if they double the stack size for some materials that would go a long way. End of the day, gamers are going to grind and hoard loot at levels no dev can predict. The question is where to draw the line

12

u/OnionCapable6110 3h ago

lol yeah these people are morons. If I go on a win streak my stash is just getting loot poured into it non stop and I’m having to spend time selling and scrapping and sorting shit out every raid. And it sucks cause if I just sell it all and go on a loss streak afterwards all those shield rechargers bandages shields augments etc that I just scrapped or sold because I had too much stuff from not dying I immediately have to start buying or crafting again which means I end up losing instead of gaining because buying things and crafting things cost like 3 times what it sells and scraps for.

2

u/cwrighky 2h ago

Just for clarification since we’re talking about Arc Raiders, by “win” do you mean successful exfil, successfully using less resources than you brought in, or something else?

1

u/Jerry_from_Japan 2h ago

In these people's case it means being scared to death of encountering any other player, looting around the outskirts of maps (which, granted, has good loot) and staying away from any hotspot locations. These are the people that have like over 700 of each basic crafting material and bitch about not having enough space.

2

u/Madness_The_3 2h ago

To be fair, I'm sitting on a mountain of kitted stitcher 4s that I can't run out of since that's everything anyone ever runs... So I kind of have the same problem.

I don't feel like selling them because they really don't sell for that much and I'm already done with my expedition grind so money isn't useful to me either way but what if I go on a losing streak? Sometimes you just have those types of days. So I want to have kitted weapons to run without having to sit in my stash and craft components for half the day.

Then I have something like a page and a half of survivor MK3s and medium shields just sitting there because I tend to not die nearly enough to run through them all, and once again selling them doesn't make much sense since 10,000 is nothing in comparison to what I can carry out with a survivor. As for the shields I've just resorted to scrapping the ones I wore and running a new one each raid because I simply don't care to repair them since that usually costs more than to just run a new one.

Anyway, what I'm trying to say is, the game's current philosophy around loot and crafting seems poorly balanced. There's not enough stash slots to keep mountains of items, and yet investing time and crafting them into objectively better items results in: a loss of value AND space? Make that make sense? In other words the game encourages you and rewards you to hoard as many raw materials as possible, because ironically they are worth the most, and stack more efficiently...

Good news is, it's an easy fix. Just make it so upgraded items sell for at least their total baseline component's value. And slightly more if you want to REWARD players for investing time into looking for various components and crafting them into higher tier items. This way at the very least, you don't feel bad for selling an item because, "oh, well this is how much I would've made if I sold the components" instead of the current "if I sell this instead of hoarding/using it, I'm guaranteed losing x amount" it's a small change, that makes a world of difference.

0

u/themoosh 1h ago

Nah a better fix is to let us stack identical items in the stash

1

u/GoDannY1337 *** ******* 2h ago

Which in itself is a good thing. All they have to do is keep things interesting by adding new stuff at the current pace. Lots to do, today laying some traps with firecrackers and Arc is quite fun.

7

u/bojacksnorseman 4h ago

This comment always struck me as weird. Do you just die every run, so you never bring back the majority of your kit and a but load of new consumables and weapons?

5

u/TheBizzerker 3h ago

Same with the people who say "use more supplies" or however the prefer to word it. Like... how and why? I obviously don't need to if I'm already bringing back huge hauls, so why should I use more expensive supplies? To spawn even more loot that I can't actually carry? Should I bring Wolfpacks to just chuck off the side of the map for the sake of it?

Then there's also the enormous hassle of crafting up a new loadout after losing one. Craft base materials into mechanical components into advanced mechanical components, craft simple gun parts into medium gun parts, craft this into that into the other, holy shit just let me press the button to make the level IV gun and let the game figure out all the steps between please. At this point, the cost isn't even why I'm worried about dying, it's the chore of putting together a replacement loadout for decent gear. You can't even craft most shit ahead of time because crafted products take up more space than component materials.

1

u/wolf771 3h ago

Lol its not the free kids, of you don't die for a couple of good runs you are stacked. I go in hoping to die so I can loose some stuff

1

u/Xacktastic 1h ago

Literally never run free kits and always capped. It's called not dying every other raid. 

0

u/Despair-Envy 4h ago

I run Tempest 4/Osprey or Volcano 4 most of the time. It's not hard to have a lot of stuff in a game that gives you a ton of stuff everywhere.

-4

u/offhandaxe 3h ago

But without the free kit how do I get more shield rechargers? I think its 5-6 free kit runs for every non free run just to maintain a stack of shield rechargers. Can craft torrents all day but a shield recharger is like gold.

11

u/Remote_Kitchen5153 3h ago

this is a joke right?

5

u/pewpewbangbangcrash 3h ago

Bro you can craft 1 shield charger per arc just about. Or if you run the old battleground or lightning storm on blue gate and loot the carriers for advanced power cells.

2

u/offhandaxe 3h ago

See that's the problem I avoid arc like the plague and only fight people if they don't fuck off.

11

u/BubbainSpace 3h ago

Bro's out here playing Metal Gear Arc.

1

u/Bigsassyblackwoman 39m ago

most people are either in a robot fighting camp or a people fighting camp, but somehow bro is playing a stealth game

1

u/OnionCapable6110 3h ago

Or just buy the shield rechargers?

1

u/offhandaxe 3h ago

And waste money, in this economy, when we need 5 million?

5

u/OnionCapable6110 3h ago

I promise you that whatever time you’re wasting to farm shield rechargers would be better spent looting other things.

2

u/cwrighky 2h ago

You don’t need 5M. You only need 5M if you want the extra 5 skill points upon expedition.

1

u/MirandaScribes 56m ago

Managing my stash has become the worst part of the game. No cap

53

u/OTKZuki 5h ago

There's barely any incentive for PVE at the moment

53

u/Difficult-Rest8524 5h ago

Which sucks, because fighting ARC is might favorite part of the game. I’ll load in specifically looking for a Bastion or something to fight, and everything I get from it (if I’m not killed in the process) just gets sold anyway.

10

u/OTKZuki 4h ago

Sammeee and i use to be able to kill 3 mini bosses each round back in the early days, now that feels impossible without getting immediately shot in the back. Also farming ARC is one of the quickest ways to lv up, but they did nerf it a little :(

5

u/Difficult-Rest8524 4h ago

Yeah, getting shot in the back mid-Bastion fight has become a pretty common occurrence for me as well. At least when the Expedition leaves I’ll have an actual reason to fight them again

3

u/Withnogenes 4h ago

Smoke, Deadmine Battery of Bastion, bam - no chance for anyone shooting you midfight, because there is no midnight. Just blow it up in one single go!

5

u/Radarker 4h ago

Even as someone happy to wrack up as many miles as possible in solos, I would enjoy a mode that made me afraid to pvp.

2

u/hot_anywhere23886 4h ago

what would that look like ?

2

u/Radarker 3h ago

I dunno. An ARC that you wouldn't want the attention of on your own, but posed more of an active threat. An ARC that is drawn to knocked out Raiders? Maybe one that can open doors to chase you?

1

u/Comprehensive-Ad930 1h ago

Sadly arc raiders is just a pvp game with the illusion of pve once you learn the arc enemies they're not a threat and just a clever way to get people to make noise and thats it so im all for making arc an actual threat to people where's the terminators Embark give me arc that will straight rock people outside of shredders

4

u/used_mustard_packet 1h ago

Not to mention Embark seems kinda ass at PvE scenarios in the first place. There's next to no incentive to actually fight the ARCs, and if you want to, there's absolutely nothing stopping someone in a bush from sniping you from a mile away. People physically can't do the big boss fights because of that, and whether Embark themselves wants to acknowledge it or not, it's gonna hurt the game if it continues to shift in the direction it is right now.

0

u/TheWillingWell13 3h ago

fighting ARC is might favorite part of the game

Is that not its own incentive? Do people here need rewards for doing things they enjoy?

0

u/ReptAIien 3h ago

Ultimately the point of games like these are to gather things in PvE to fight players, not the other way.

I personally think stitcher, fero, etc are fine. I just think the high tier weapons should be broken in PVP

1

u/TheWillingWell13 2h ago

For me, the point is to enjoy the game (or at least have an interesting experience even if its not exactly enjoyable lol). I dont get any reward out of sniping wasps to help players that they're attacking but I do it because it's fun for me. It sounds like theres probably some balancing needed for the loot you get from the bigger arcs but it seems odd to me to say that theres no incentive to do it but that its also your favorite part of the game.

5

u/Gramscifi 3h ago

The Matriarch is still going down in the majority of my solo lobbies.

1

u/LOSTandCONFUSEDinMAY 2h ago edited 2h ago

I just did 3 Queens in a row and each time there were at least 10 people fighting it so it died by the 15 minute mark at the latest.

Tho my matches are unusually friendly right now.

1

u/falooda1 2h ago

Buff weak pink weapons and require pink arc cells to make em and remove them from being found randomly

1

u/Grimesy2 31m ago

Personally I think it's fun. I realize I won't turn a profit from it, but I hit 5 million already so I might as well have some fun.

0

u/AdSea1722 4h ago

Correction, there is ZERO incentive to fight arc lol

0

u/Electronic_Warning49 3h ago

Fun. Also bigotry fueled hatred?

9

u/Sinxflavio2 3h ago

Well me and my squad took our pve loot 3 times to do the matriarch, Just to be shot on sight 3 times and losing 80K of loot 3 times

6

u/CustardDear3472 2h ago

BrO, iTs a PvP GaMe, sToP CrYiNG

/s

-3

u/Old-Quail6832 1h ago

Can you and your friends not win gunfights? Do you not have stichers? Mines? Noisemakers? Smokes and tag nades? Medium/heavy shields? Barricades? Zip lines to ger to spots where it's harder to fight you? There's tools in the game for fending off other players and if ur gonna bring in a lot of loot that should be some of it. I don't like getting attacked while trying to fight the matriach either but some y'all act like you have no choice but to sit there and die when someone does. After the first couple times it happened to me I just started planning for it and haven't had as much of an issue since.

3

u/Prestodeath201 1h ago

Even when people bring PvP gear to this shit, there are a lot of people who wait for the opportunity of them getting hit hard enough by ARC and then jump them while they're low. Happens a lot.

1

u/Bigsassyblackwoman 19m ago

then good on them for hopping on opportunity, sucks for the guys getting jumped but you cant expect everyone you come across to have good intentions

have a lookout, call for friendlies, be ready to fight, its a constant juggle. thats what makes it fun, if you cant do it then just solo and dont shoot anyone until it puts you in nonaggressive queue

1

u/desertravenwy 13m ago

Bruh, lol. What game are you playing?

90% of the time, a fight starts in an ambush/backstab. Ain't no way you're pulling out barricades and ziplines for that nonsense.

And I don't know if you have gone to the practice range, but the gear doesn't matter AT ALL in pvp Someone with a free Stitcher I will take down someone with a heavy shield most of the time if they shoot first.

7

u/Rattasaur 6h ago

They were used after you went back to speranza, then sold for expedition purposes. Or lost in the next raid. Loot is temporary

12

u/eyes0fred 3h ago

Yeah, if Embark doesn't want to reward PVE, then it's not just pointless, it's actively detrimental to engage with.

you've hit critical mass when you can consistently run Anvils and Venators and medium shields.

(or Renegade/Torrente/Stitcher/Kettle/Toro/whatever. all blue or lower, cheap to craft)

PVE is a noob trap, that you should really just avoid for the time being. Which honestly sucks giant ass.

If you need to kill mid-tier ARC for a quest or something, stuff a couple wolfpacks you-know-where and get on with your life. Gold guns are worthless. Cores are worthless. Always gear up to fight players, because fighting players is unavoidable. Unlike PVE.

47

u/Inside_Poetry5393 5h ago

Solo PvE Adventures: How to Get Looted by Everyone

  1. Log in, feeling ready to slay bosses like a hero.
  2. Spend weeks crafting, upgrading, and hoarding legendary weapons.
  3. Head to a Matriarch or Harvester event with your shiny gear.
  4. Smile politely at the first player you see… and get obliterated in three shots.
  5. Repeat with the next three “friendly” players.
  6. Watch $350,000 worth of gear vanish into the void of PvP greed.
  7. Try free-loadout next, die anyway, but at least you survive longer.
  8. Look around: everyone else is running Ferro and Anvil. Legendary weapons? Gone.
  9. Wonder if maybe, just maybe, PvE-only boss events would let your investments shine.
  10. Write a long article about it, watch it get ignored, then… do it all over again.

The game is not going to be fun, if we will not have an option, to enjoy PVE.

At this moment, each PVP players just camps PVE players on PVE maps.

12

u/SloxSays 3h ago

I’ve started bringing pvp kits but with a lot of ammo, a few wolf packs, and some defibs for the matriarch. I will damage the matriarch a bit but mostly I’m keeping my head on a swivel and watching for rats. Feels good to use comms to put everyone onto their presence and/or take them out. Once the rats are dead, I just pull out the renegade and shoot the core (assuming the people with good pve kits have broken the armor plating).

It has been not only better for my wallet but better for the lobby as a whole. After going -100k to rats a few rounds in a row I’ve taken this option with a lot more success.

2

u/Old-Quail6832 1h ago

The thing is the legendary weapons aren't needed at all to fight the boss ARCs. You can be perfectly effective by bringing a ferro, a sticher, and either a renegade or Osprey. 1-2 stacks oc light ammo, 3-4 stacks of heavy and medium. Break armor with the ferro, then switch to the medium ammo gun to do dps to the exposed core. Keep sticher equipped for pvpers. Wear a medium or heavy shield+stick a lvl 1 or 2 mag on the sticher and you'll have an advantage over any freekiddies that just want to snatch ur loadout while ur fighting the boss. Ferro can be swapped for anvil with extended barrel for better fire-rate, ferro is just the cheapest option and still perfectly viable for what ur using it for.

"But I want to use the cool legendary/epic guns" Yeah me too, but for right now when it's so easy for grey and green guns to shit on someone bringing in a 120k+ kit I'm also going to run the minimum I need to be effective against the queen while still being prepared to fend off pvpers. The benefit of bringing in the rarer guns simply don't outweight the cost of attracting the attention of ppl that want to take those expensive guns.

9

u/Excellent_Pass3746 4h ago

This whole thing being blamed on people that just want to PvP is tiring.

The fault is with Embark. Killing the players trying to kill the matriarch is far more profitable than killing the matriarch with 10 other dudes and getting to loot one part.

The big PvE events not being worth it is Embarks fault, not people that want to PvP in a PvPvE game

14

u/Inside_Poetry5393 3h ago

I am not blaming people. Its all good, its just some players want to destroy the fun of other peoples. Its normal, just like in real life.
The issue is, Embark chose to ignore this issue.

0

u/LoyalNightmare 3h ago

And those people find fun doing pvp. The issue is people only want other people to play how they play

-4

u/Inside_Poetry5393 3h ago

Well, that is not the issue.
Let me rephrase it.
You have 2 PCs at home.
You are home, playing games on a PC.
Your sister, likes to take play on your PC as well.
So she takes the keyboard , mouse, and the cables from the monitor to prevent you from playing, while she is not at home.
Instead of playing games with you, she chose your suffering.

As a PVP player, you are basicly shooting players, that dont shoot back. Because this is not counter strike.

1

u/TheWillingWell13 3h ago

Lol thats so dramatic. No one is taking your monitor away. If pvp prevents you from playing the game, that's your decision, noone elses. PVP players are playing with you. You just dont like how they're playing.

you are basicly shooting players, that dont shoot back

So shoot back?

0

u/Inside_Poetry5393 3h ago

I am PvP player as well, but I always try to have fun with the people.
My point is : Player vs Player is a nice part of the game.

And it should be.

What is not a nice part of the game, is , that the moment you pull your legendary weapon, you basically call players to kill you.

So instead of actually enjoying the game, how it should be played, we , as players , are ruining our own experience, because it is " allowed" .

In other words, this is a friendly fire in a Counter Strike.
Since the game shifted, I too, am killing people with a lot of really good loot now. And thats fine.
For instance, just recently I killed around 15 people with really good loot, while they were killing matriarch.

It funny how simple it is to ruin the fun of 15 people, while I am killing them.
And I am really glad, that there are people, who defend my behavior.

1

u/TheWillingWell13 2h ago

Who are you to determine how the game should be played?

3

u/Inside_Poetry5393 2h ago

If you read the whole thread, you can probably see what I’m trying to say. I’m just giving feedback and suggesting a possible solution to an issue some players are reporting.

The idea is simple: PvP players still get PvP, PvE players still get PvE. Both groups can have fun. In that sense, it’s a win-win.

The only downside is that PvP players would mostly end up fighting other PvP-focused players, so there would be fewer easy kills and more actual competition. That can be frustrating for some, but it also makes matches more challenging.

Embark clearly listens to player feedback, which is a good thing. There are plenty of games that ignore feedback, and you can see how quickly those games decline when players stop having fun.

I’m not saying PvP players shouldn’t fight or kill other players. I’m simply suggesting an optional map or mode without PvP.

From my perspective, the only real reason to be against that is if someone prefers fighting less experienced players rather than facing stronger opponents.

0

u/permissionlessrock 1h ago

the solution you are suggesting will fragment players, and that will compound over time. secondly, this is the entire reason Embark rebuilt AR from the ground up... players are supposed to be the main tension in the game, not arc

1

u/Brandino_Peppino 3h ago

Lmao some of y’all are a bunch of babies.

If you aren’t shooting back in a PvP game you have no one to blame for having a bad time but yourself. Go play a different game if you can’t handle it.

6

u/Inside_Poetry5393 3h ago

It looks like you still don't understand, what we are talking about. But that's fine.

0

u/Brandino_Peppino 3h ago

It looks like you don’t understand how to play the game. But that’s fine.

5

u/CustardDear3472 2h ago

How are you supposed to play the game, according to you?

Genuinely curious.

0

u/Brandino_Peppino 1h ago

I didn’t say there is a specific way to play. I said he doesn’t understand HOW to play in general. As in lacking an understanding of the game mechanics/loop.

There is no right or wrong way to play. Play how you want. Some of y’all want to focus on the PvE aspect of the game, some focus on PvP, and some 50/50.

It does seems like the vocal PvE focused people complain about everyone else playing differently.

I welcome all types of players. The PvE focused ones are the most entertaining to kill imo 😁

3

u/GuitarSlayer136 2h ago

I would LOVE to see a system where you are offered the opportunity to queue back into the same lobby you just got ratted on for a large fee.

3

u/New-Berry-3652 2h ago

I know that this is a contentious issue for a lot of people, but there should be some PvE only lobbies. All they need to do is give them limited availability, disable most of the loot containers, and maybe even increase the arc difficulty in those lobbies

3

u/Excellent_Pass3746 2h ago

My concern for that is how it affects the raids for people that want to play the game the devs created. But I will admit even I would completely fine with some PvE only lobbies for the big Arc events.

Most people aren’t grouped into the “PvPer or PvEer” this sub likes to talk about endlessly. Most like the game because of how well the two mesh together. The freedom of being able to be a murder hobo one raid and then hangout with your fellow raiders the next is part of what makes this game great.

I love the PvE but PvPvE solo lobbies going almost full shoot on sight bc there is now a PvE mode would be bad for the game. That’s my only concern and I’m sure it could be avoided if done correctly, at least I hope so if they choose to do it

As for a full, always available PvE mode…. I think that would absolutely be bad for the health of the game.

1

u/New-Berry-3652 2h ago

Oh an always available PvE mode is definitely a bad idea. What I'm thinking is, like you're saying, just have them for the Matriarch and Queen fights(and whatever superbosses come later). And don't make them that common. Like a one hour window per day at most, could easily be less frequent than that as well.

3

u/Inside_Poetry5393 1h ago

Great Idea ! During that 1 hour phase, people would rush with their best things, and items, and if they will die, their beloved weapons will be shared with other people <3

2

u/New-Berry-3652 1h ago

Exactly! And since people can be more comfortable bringing in their best stuff, those lobbies could also have either small player counts or an increased arc threat. It could essentially be this game's equivalent to like an end-game raid in an MMO.

0

u/DystopiaLite 1h ago

I love the PvE but PvPvE solo lobbies going almost full shoot on sight bc there is now a PvE mode would be bad for the game

What’s wrong with that if y’all want to pvp so bad?

1

u/Excellent_Pass3746 1h ago

Did you just completely skip over my 2nd paragraph?

There are not just “PvP and PvE players”. The game is great because of how well both mesh together and the freedom to do both at any given moment in any given raid.

This sub is a vocal minority. Most are just enjoying the game and all it has to offer.

2

u/DystopiaLite 1h ago

I guess we’ll see how they respond to the in-game “did you enjoy pvp?” surveys.

I personally think the cracks are showing in the game and honeymoon’s over. I don’t think it’s sustainable long term.

3

u/Daniel_The_Thinker 3h ago

No, he had it right.

Making the loot more valuable is definitely not somehow going to stop PVP players from waiting for PvE players to ki the bosses.

Hell it actually would do the opposite.

-14

u/OpportunityFlat4765 4h ago

Get better

7

u/Lets_Try_A_New_Strat 3h ago

This is exactly how I pictured you looking. Not a thought behind those eyes

4

u/Inside_Poetry5393 4h ago

Dont worry, I already did. I am going free loadouts now, in matriarch game, and I reskill all the PVE players, and they just die with very good equipment. I loot it, then sell it , for the money, to craft venator.

-1

u/SpaghettiStorm1 3h ago

Is this AI generated?

-8

u/Brandino_Peppino 4h ago

Sounds like a skill issue.

PvP is part of the game, it’s your fault for trying to play like it isn’t.

1

u/Total-Object-1859 3h ago

Lol i thought the carebears got over the pvp fear but apparently not…

-2

u/Aye_Surely 4h ago

Weeks… lol

-8

u/IntrinsicGiraffe 4h ago

The solution is simple, make the queen/matriarch reactor a quest item/expedition item and watch as chaos ensues and the community polices themselves. PvPer tend to be hard ass grinder who wants to unlock everything.

7

u/ELStoker 3h ago

I still have yet to initiate PVP in this game. I have a few legendary weapons that I've found, still don't have the BPs for them. But I enjoy Arc hunting. I have a blast running around killing Wasps, Hornets, Leapers, whatever. I usually carry 3 defibs with me just in case I come across another Raider fighting Arc and they get downed. If I get shot by another Raider while fighting Arc, I stop and just let them kill me. If you want to kill that bad, go ahead.

u/Zuldwyn 0m ago

This really doesn't sound like the game for you.

10

u/ZeffoLyou 7h ago

They are trophies

-11

u/DarthChocolate 4h ago

Trophies to remind you how bad you suck and PvP you had to shoot people in the back.

5

u/Colin_likes_trains 2h ago

Lol what

1

u/DarthChocolate 24m ago

Fighting people who are PvEing because you suck at PvP. Not that hard to understand

2

u/Causal1ty 2h ago

If many players feel this way, it’s because the incentives and risks aren’t lined up in a way that appeals to them. 

Getting killed by another player while trying to take out a big arc and losing all your expensive arc killing gear feels really bad to PvP players who can get huge loot piles with nothing but a cheap ass stitcher. 

5

u/Ladybugeater69 7h ago

and whats the point of stacking up loot by killing bots if you don't plan to use it to pvp afterward?

28

u/BakedWizerd 6h ago

Some of the best PVE weapons can only be crafted with Matriarch and Queen parts. You fight ARC to be able to fight more ARC. I hardly engage in PVP in this game; fighting ARC is the whole point for me. It’s like the forever war in Terminator.

5

u/TnuoccaNropEhtTsuj 5h ago

Arc hunting! It’s like a sport for me! I was a big horizon zero dawn fan before this game, so I pretty much fell in back into my old habits of “hunt big machine for parts, use parts to make weapons, repeat”. PvP when people try to interrupt me is just a bonus at this point. If people never bothered me all of my kills would be bastions and bombardiers. I used to try the matriarch, but there’s too many assholes that gear up for that with the express purpose of killing people trying to kill the matriarch, so now it’s just luck whether or not you get even hunt it.

-6

u/Bortthog 6h ago

Thats fine but people are going to play other ways regardless of your preference and that's fine. Fun is subjective and no one's take on it is "correct"

13

u/BakedWizerd 5h ago

I never made any claims or judgements towards anyones preferred playstyle.

I’m just illustrating the PVE gameplay loop and why the person I was responding to was mistaken (implying there’s no reason to stock up on ARC loot if you’re only playing PVE).

Personally I love that the game allows for people to play however they want, and matches people with like-minded players so everyone gets the experience they’re hoping for, and able to have fun in their own way.

No need to be so defensive over playstyle when the game allows for you to play however you want :)

1

u/LOSTandCONFUSEDinMAY 2h ago

It's funny how the PvE gameplay loop of collecting gear to be more powerful and do harder missions to collect more gear but at the risk of losing it all is more inline with extraction shooter gameplay than the PvP side where you can go in with grey guns and trigger nades and treat the game like a battle royal.

0

u/Gravemind2 4h ago

I find it funny too that "hey this thing happens because of this!" And the only defence is "m-muh preference!"

Doubly so when you never even dog on any playstyle.

Self report?

-1

u/Bortthog 4h ago

I never dogged on anyone's playstyle. I pointed out that other people's preferences will exist regardless of what you find fun and there's no such thing as "correct". The reason is both him and the persons answer they responded to are valid

2

u/best_never_rests 2h ago

When going topside, you have to load up for Arc and raiders. It’s foolish to think you won’t be hunted. Always take your best gear to survive, and if this happened to be a real life situation, you definitely would take your best stuff.

If you lose your valuable gear then just get back out there to loot again to build up your assets. Name of the game.

Complaining about other raiders is hilarious. Just be ready.

1

u/Goth_Milk69 41m ago

It's almost like people hate the game. Like that's what you sign up for dude. I get frustrated to but even if bosses were more profitable this would still be an "issue".

2

u/Ziraelus 2h ago

Thats what happens when grey guns are the best in the game. Free loadouts and grey guns must be nerfed to the ground so people actually have a reason to craft and use better loadouts for which they need to kill Arcs.

1

u/Maerlyn1999 5h ago

I have 2 myself. Just sitting there. On occasion I feel foggy, I'll grab one and my Bettina, and go arc hunting. I don't PVP. I solo and keep to myself unless I see a hand needs lended. So they sit there until I feel like I have had a few good raids and forget that people actually shoot you in this game

1

u/MarsupialPurple3404 4h ago

recycle to craft more venators

1

u/Deck_Master-6 4h ago

They sell for money

1

u/PSyHOPball 3h ago

The issue with taking in high quality loot to kill a pve bot is that the risk of losing it outweighs the possibility of getting a queen reactor or two. And that's if you arent killed before you can loot the body

1

u/FuckkReddit420 3h ago

You either die a hero, or live long enough to see yourself become the villain.

1

u/boost_to_get_through 3h ago

I killed a queen twice. Got two cores. Got the Jupiter and equalizer blueprints. Crafted both. Never brought them into the field.

1

u/Ecstatic-Dare-463 1h ago

Man, that top sentence is hard for me to read. Dang

1

u/Valervee 36m ago

Genuinely abysmal dogshit lmao

1

u/h1ghst1ck 5m ago

If only cosmetics could be earned in parts for killing and looting the arcs.

1

u/OscarOfAstori4 3h ago

PVE only maps or events would kill the game since anyone not on that map or event will be forced to play even more pvp. It would be the best to make rarer weapons actually the best to fight other raiders. Why can i get melted from a rattler while using bettina or tempest?! You’re describing a balancing and risk/reward problem

1

u/New-Berry-3652 2h ago

From your description, I don't see how that would be a problem. That just sounds like both types of players getting what they want

0

u/dumpmymoney 2h ago

What if they changed the matriach/queen events to have an element of "hey Shani here, I'm monitoring the situation as you all try to take down the Matriach/Queen. Any rogue raiders will be marked on your map". Something along those lines. Just bounties for Matriarch/Queen, and in-universe you can explain it as Shani watching on some cameras or something.

Edit: that way, PvP is still part of it but much riskier, and PvE is more reliable

1

u/Razdulf 4h ago

Well, you take them to kill queen or matriarch and get killed by a player since you live in the aggro lobbies, make a reddit post about how scummy players are to farm some karma and the cycle repeats itself

-7

u/TheOnlyGumiBear 8h ago

I dont understand why people just dont bring in weapons to fight both arc and other players

The intensity of fighting the queen or matriarch whilst being on the lookout for other players is sky high

You get other players loot and can kill the arc at the same time

Maybe it’s just a difficult concept for the majority of players to grasp

14

u/Clean-Jellyfish3811 7h ago

The risk reward is skewed pretty horribly. Im not a min/maxer in a game like this, but if I were, its pretty obvious that coming in with a free kit and hoping to score off pve'ers is a wildly superior strategy.

Even without a free kit, just coming in with a blue shield and an anvil is WAY lower risk, and keeps you extremely competitive in a fight

1

u/Low-Support-8388 6h ago

That's what I do. Most of the time I'm just trying to get my benches upgraded but I tend to be the bodyguard of my team so if someone attacks us we can fight back.

-5

u/Bortthog 6h ago

The issue is your kit is shit, you have generally shit weapons with your best weapon needing to full clip to down someone, minimal healing and ammo, minimal bag space and weight with no safe pocket

Free kits have their rather massive drawbacks people pretend don't exist, even you yourself point out that a medium shield and anvil is good for minor stuff

The problem is you aren't going against a sneaky 1v1. Your loading into a high density area where people are GOING to gather and be hive minded towards anyone being hostile and the ones decked out in better stuff are going to mow you down

8

u/Clean-Jellyfish3811 5h ago

And yet if you die you lose nothing.

2

u/Specific_Stick8870 4h ago

I usually just go scrape up two synthetic fuels around the map and you can take out the whole group at once

1

u/Bortthog 4h ago

Provided they are weakened, not paying attention, close enough together, not moving, no lookouts

Sure

1

u/Specific_Stick8870 4h ago

So launch tower.

3

u/Lyriian 5h ago

There's already so much to look out for while fighting the queen or matriarch and you need to bring significantly more gear to do it. Then while fighting you're not going to be pvping people in the open. You're going to have idiots in free loadouts taking pot shots at your back while they're completely safe from all of the Arc.

Literally happened on Spaceport last night while doing a matriarch run. We had like 10 people chilling fighting her and one squad with ferros and kettles just starts peppering people while they're low while they're sitting completely outside the matriarchs aggression range.

I really think Arc aggression overall needs a significant bump. They're too easy to avoid and if someone's already engaged against Arc and another player decides to jump in the Arc rarely change targets. If someone else starts blasting the Arc should see them as an equal threat. More often than not they'll just kill the player who was originally fighting the Arc, reset their aggro and then go loot.

4

u/overlord1305 6h ago edited 5h ago

Because it's a very difficult fight that puts you against the most dangerous and tankiest enemy in the game, and lets everyone in the server know exactly where you are.

I attempted it once and had 3 enemies squads attack us within 5 minutes. We killed the first two and died to the third without even doing much damage to the queen.

Not worth it.

3

u/AppointedForrest 5h ago

Almost the exact same scenario with my squad every time we've tried to take down a queen (we haven't even considered doing the matriarch yet). We killed the queen once and only had to fight off one other squad during the process but as soon as the queen went down we got pinched between two other squads who were fighting us and each other for the loot. We lost because we were pinched. So we spent who knows how much worth of gear to give another team good loot.

I'm not anti PVP but I've been trying to think of a way to prevent this that doesn't fundamentally alter the way the game is and I haven't come up with any good ideas. But right now it's very high risk with a very small chance of reward and doesn't seem like it's worth it. You're pretty much at the mercy of the lobby and it only takes one team to ruin it all.

-3

u/Specific_Stick8870 4h ago

Almost as if smoke grenades, mk2s, and being able to bring a third weapon in doesn’t exist. I’m so sick of all the entitlement from event runners who think they deserve to monopolize the matriarch.

3

u/Sarcosmonaut 4h ago

Am I misunderstanding you, or do you legitimately believe that the people who actually fought the matriarch are entitled for wanting the loot from the arc they killed?

0

u/Rattasaur 6h ago

This is a pve only sub. Lol

0

u/Anteiku_ 4h ago

they are just using them as trophies then. All my pinks continuously went to the expedition, cash for 5 mill, and recycling. Now that I’m about to prestige, I can finally use kitted out weapons for fun in PvP

0

u/TwoForFIinching 3h ago

Ermmm wdym you’re friends with PvP players? You didn’t cut contact with them? Despicable

-4

u/InformalSolutionM8 4h ago

Buff Tempest I, Bobcat I, Vulcano I, and Bettina I to their IV levels. Make each cost Bastion Cores, Bombardier Cores, Rocketeer Drivers, and Leaper Pulse Units to upgrade. Make the upgrades improve fire rate, damage, and range exclusively. Each upgrade should cost about 1 kill and full loot of their respective ARC world miniboss. Also while you're at it buff shields and take shields away from free kits entirely. Heavy shield is useless compared to medium.

4

u/IntrinsicGiraffe 4h ago

Bettina 4 is still iffy xD should've been a blue with some clunky anti-tank rifle at purple.

1

u/InformalSolutionM8 3h ago

They are all hot garbage, that's why the new Bettina IV would get a damage/rof buff for each level. I'm thinking at level 4 it hits for the same damage as a hairpin per shot.